Behavior rules
Static entities
Operator
side:
scenario
s =>
modes
Machine
side:
situation
s =>
states
Triggers
Operator
side:
operation
=>
errors
Machine
side:
activity
=>
events
Dynamic entities
Operator
side:
Scenario analyzer
=>
mode
selection
Machine
side:
state machine
=>
state
transition
Communication
Inter-unit Interaction
:
protocol
s
Human-machine interaction
:
procedures
Related topic
Updated on 26 Mar 2017.